Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


tilemapTileChanged

Callback when Tiles on a Tilemap have changed.
Read time 1 minuteLast updated 5 days ago

Definition

public static event Action<Tilemap, Tilemap.SyncTile[]> tilemapTileChanged

Remarks

This returns the positions on the Tilemap which have been updated and the Tile Data of each position that has been updated.