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Unity Engine


SDF32

Renders a signed distance field (SDF) representation of the glyph from a binary (1-bit monochrome) image of the glyph outline with no hinting.
Read time 1 minuteLast updated 10 days ago

Definition

SDF32 = 32806

Remarks

The sampling of the glyph is upscaled by 32x. This render mode is very slow but accurate.