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Unity Engine


Range(int, int)

Constructor for a score range, the range starts from a specific value and contains a maxium score count.
Read time 1 minuteLast updated 6 days ago

Definition

Warning
Deprecated. Range is deprecated and will be removed in a future release.
public Range(int fromValue, int valueCount)

Parameters

fromValue

The minimum allowed value.

valueCount

The number of possible values.