ToString
Returns a string representing the EntityId wrapped by the SceneHandle.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEngine.SceneManagement
- Assembly: UnityEngine.CoreModule
ToString()
Returns a string representing the EntityId wrapped by the SceneHandle.
public override string ToString()
Returns
Type | Description |
|---|---|
| string | A string representation of the EntityId wrapped by the SceneHandle. |
ToString(string)
Returns a string representing the EntityId wrapped by the SceneHandle.
public string ToString(string format)
Parameters
The format to use.
Returns
Type | Description |
|---|---|
| string | A string representation of the EntityId wrapped by the SceneHandle. |
ToString(string, IFormatProvider)
Returns a string representing the EntityId wrapped by the SceneHandle.
public string ToString(string format, IFormatProvider formatProvider)
Parameters
Returns
Type | Description |
|---|---|
| string | A string representation of the EntityId wrapped by the SceneHandle. |