SubMeshDescriptor(int, int, MeshTopology)
Create a submesh descriptor.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Constructor
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public SubMeshDescriptor(int indexStart, int indexCount, MeshTopology topology = MeshTopology.Triangles)
Parameters
Initial value for SubMeshDescriptor.indexStart field.
Initial value for SubMeshDescriptor.indexCount field.
Initial value for SubMeshDescriptor.topology field.
Remarks
Additional Resources: Mesh.SetSubMesh, Mesh.GetSubMesh, Mesh.SetIndexBufferParams, Mesh.SetIndexBufferData.