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Unity Engine


Cull(ref ScriptableCullingParameters)

Performs culling based on the ScriptableCullingParameters typically obtained from the Camera currently being rendered.
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Definition

Cull(ScriptableCullingParameters)

public CullingResults Cull(ref ScriptableCullingParameters parameters)

Parameters

Parameters for culling.

Returns

Type

Description

CullingResultsCulling results.

Remarks

Culling results are bound to a ScriptableRenderContext they will be used with; memory used by culling results is released once the render loop is finished..
Additional Resources: Camera.TryGetCullingParameters.