accelerationStructureBuildFlags
The flags Unity uses when it builds the acceleration structure for the geometry referenced by this ray tracing instance configuration.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public RayTracingAccelerationStructureBuildFlags accelerationStructureBuildFlags { readonly get; set; }
Remarks
If you set to , Unity uses these flags and overrides the default build flags specified when creating a RayTracingAccelerationStructure.
accelerationStructureBuildFlagsOverridetrue