minSolidAngle
The minimum solid angle in degrees that Unity uses for culling ray tracing instances associated with the Renderers in a Scene.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public float minSolidAngle
Remarks
If the projected solid angle of a Renderer relative to cameraPosition value from RayTracingInstanceCullingConfig.lodParameters is smaller than minSolidAngle then the Renderer is not added to the acceleration structure.
To enable solid angle culling, use the RayTracingInstanceCullingFlags.EnableSolidAngleCulling flag in RayTracingInstanceCullingConfig.flags.
Additional Resources: RayTracingAccelerationStructure.CullInstances.