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GlobalKeyword(string)

Creates and returns a GlobalKeyword struct that represents an existing global shader keyword.
Read time 1 minuteLast updated 6 days ago

Definition

public GlobalKeyword(string name)

Parameters

name

The name of the global shader keyword.

Remarks

If a global shader keyword with the given name exists in Unity's internal list of global shader keywords, Unity creates and returns a
GlobalKeyword
struct to represent it. Otherwise, Unity still creates a struct, but throws an error.
To add a new global shader keyword to Unity's internal list at the same time as creating a
GlobalKeyword
to represent it, use GlobalKeyword.Create instead.
To get all the global shader keywords that already exist, use Shader.globalKeywords.