lodCrossFadeStencilMask
32-bit stencil bits for LOD Cross Fade Dithering with Stencil type.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public int lodCrossFadeStencilMask { get; set; }
Remarks
In the draw calls of the objects which are not cross-facing with stencil type, this value should be set to zero, which disables LOD Cross Fade Dithering with Stencil type.