Play(Animator, Playable, PlayableGraph)
Plays the Playable on the given Animator. Note: This method is deprecated as it overrides the Time Update Mode of the Playable Graph. For an equivalent function, refer to the example below.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.AnimationModule
public static void Play(Animator animator, Playable playable, PlayableGraph graph)
Parameters
Target Animator.
The Playable that will be played.
The Graph that owns the Playable.
Examples
using UnityEngine;using UnityEngine.Animations;using UnityEngine.Playables;public class Example{ void Play(Animator animator, Playable playable, PlayableGraph graph) { AnimationPlayableOutput playableOutput = AnimationPlayableOutput.Create(graph, "AnimationClip", animator); playableOutput.SetSourcePlayable(playable, 0); graph.SetTimeUpdateMode(DirectorUpdateMode.GameTime); graph.Play(); }}