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Unity Engine


Play(Animator, Playable, PlayableGraph)

Plays the Playable on the given Animator. Note: This method is deprecated as it overrides the Time Update Mode of the Playable Graph. For an equivalent function, refer to the example below.
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Definition

Warning
Deprecated. This function is no longer used as it overrides the Time Update Mode of the Playable Graph. Refer to the documentation for an example of an equivalent function.
public static void Play(Animator animator, Playable playable, PlayableGraph graph)

Parameters

animator

Target Animator.

playable

The Playable that will be played.

The Graph that owns the Playable.

Examples

using UnityEngine;using UnityEngine.Animations;using UnityEngine.Playables;public class Example{ void Play(Animator animator, Playable playable, PlayableGraph graph) { AnimationPlayableOutput playableOutput = AnimationPlayableOutput.Create(graph, "AnimationClip", animator); playableOutput.SetSourcePlayable(playable, 0); graph.SetTimeUpdateMode(DirectorUpdateMode.GameTime); graph.Play(); }}