MVJittered
Indicates whether the input motion vectors already include camera jitter. If set, DLSS will subtract the jitter specified by _jitterOffsetX and _jitterOffsetY from the motion vectors.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Field
- Namespace: UnityEngine.NVIDIA
- Assembly: UnityEngine.NVIDIAModule
MVJittered = 4