MVJittered
Indicates whether the input motion vectors already include camera jitter. If set, DLSS will subtract the jitter specified by DLSSCommandExecutionData.jitterOffsetX and DLSSCommandExecutionData.jitterOffsetY from the motion vectors.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Field
- Namespace: UnityEngine.NVIDIA
- Assembly: UnityEngine.NVIDIAModule
MVJittered = 4