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Unity Engine


DownloadHandlerFile

Creates a new instance and a file on disk where downloaded data will be written to.
Read time 1 minuteLast updated 6 days ago

Definition

DownloadHandlerFile(string)

Creates a new instance and a file on disk where downloaded data will be written to.
public DownloadHandlerFile(string path)

Parameters

path

Path to file to be written.

Remarks

Throws an ArgumentException if a file cannot be created. If a path to a file in a non-existent directory is given, all required directories are created. If a file exists, it will be overwritten, unless in append mode. If a file doesn't exist, it is created regardless of append flag.

DownloadHandlerFile(string, bool)

Creates a new instance and a file on disk where downloaded data will be written to.
public DownloadHandlerFile(string path, bool append)

Parameters

path

Path to file to be written.

append

When true, appends data to the given file instead of overwriting.

Remarks

Throws an ArgumentException if a file cannot be created. If a path to a file in a non-existent directory is given, all required directories are created. If a file exists, it will be overwritten, unless in append mode. If a file doesn't exist, it is created regardless of append flag.