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Unity Engine


DynamicGeometry

Use this mode when the associated geometry or transformation can change.
Read time 1 minuteLast updated 10 days ago

Definition

DynamicGeometry = 3

Remarks

If you add a ray tracing instance that uses this mode to a RayTracingAccelerationStructure, Unity updates the associated geometry acceleration structure (BLAS) every time RayTracingAccelerationStructure.Build or CommandBuffer.BuildRayTracingAccelerationStructure is invoked.