DynamicGeometry
Use this mode when the associated geometry or transformation can change.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Experimental.Rendering
- Assembly: UnityEngine.CoreModule
DynamicGeometry = 3
Remarks
If you add a ray tracing instance that uses this mode to a RayTracingAccelerationStructure, Unity updates the associated geometry acceleration structure (BLAS) every time RayTracingAccelerationStructure.Build or CommandBuffer.BuildRayTracingAccelerationStructure is invoked.
Additional Resources: RayTracingAccelerationStructure.AddInstance, RayTracingAccelerationStructure.CullInstances.