AnimationStreamSource
Describes how an AnimationStream is initialized
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.Experimental.Animations
- Assembly: UnityEngine.AnimationModule
public enum AnimationStreamSource
Remarks
On every frame, the values in the AnimationStream must be reinitialized. AnimationStreamSource describes which values should be used: the default values as stored in the Animator, or the result of previous inputs.
Fields
Value | Description |
|---|---|
| DefaultValues | AnimationStream will be initialized with the default values from the Animator. |
| PreviousInputs | AnimationStream will be initialized with the values from the previous AnimationPlayableOutput connected to the same Animator. |