ErrorPolicy
The policy Unity uses when dedicated server command-line arguments are invalid.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Property
- Namespace: UnityEngine.DedicatedServer
- Assembly: UnityEngine.CoreModule
public static Arguments.ArgumentErrorPolicy ErrorPolicy { get; set; }
Remarks
This is how Unity responds to unknown command-line arguments and invalid values for known arguments. The default value is configured in Dedicated Server Player settings. At startup, Unity might also set this property from the or command-line flag. Valid values are , , and .
-arg-error-policy-aepignorewarnfatalAdditional Resources: Arguments.ArgumentErrorPolicy.