RemovedFromProcessing()
Called potentially after a sequence of ProcessorInstance.IRealtime.Update, when a ProcessorInstance has been disposed from eg. ControlContext.Destroy.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
void RemovedFromProcessing()
Remarks
This is a chance to sync any work done or ongoing before leaving the processing thread. This will always be called after RootOutputInstance.IRealtime.EndProcessing.