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Unity Engine


Update(UpdatedDataContext, Pipe)

Implement this function to react to data sent to the ProcessorInstance or communicate something back.
Read time 1 minuteLast updated 6 days ago

Definition

void Update(ProcessorInstance.UpdatedDataContext context, ProcessorInstance.Pipe pipe)

Parameters

The context giving access to available data.

pipe

Cross-thread communications pipe.

Remarks

By default, this is called when there's data sent to your ProcessorInstance. This can be changed by setting flagsCreationParametersationParameters.controlUpdateSetting"/> when initially creating the ProcessorInstance.