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Unity Engine


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Unity Engine


SetFloat(AnimationStream, float)

Sets the float property value to an object in the Scene.
Read time 1 minuteLast updated 5 days ago

Definition

Warning
Removed. SceneHandle is now read-only; it was problematic with the engine multithreading and determinism
public void SetFloat(AnimationStream stream, float value)

Parameters

The AnimationStream managing this handle.

value

The new float property value.

Remarks

If the property is not a float, the method will throw an
InvalidOperationException
.