carveOnlyStationary
Should this obstacle be carved when it is constantly moving?
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public bool carveOnlyStationary { get; set; }
Remarks
When this property is enabled, the obstacle will carve a hole only when it is stationary. There will be no hole carved when the object is moving. See _carving for full description of different carving behaviors.