Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


valid

True if the NavMesh link is added to the navigation system - otherwise false (Read Only).
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
Warning
Deprecated. valid has been deprecated. Use NavMesh.IsLinkValid() instead.
public bool valid { get; }

Remarks

Additional Resources: NavMesh.IsLinkValid