Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


PerformanceLevelControl

Control CPU or GPU performance levels of the device. Can be null if the subsystem does not support controlling CPU/GPU performance levels. Is null when the Feature.PerformanceLevelControl bit is not set in AdaptivePerformanceSubsystemBase<TSubsystem, TSubsystemDescriptor, TProvider>.Capabilities. The returned reference does not change after startup.
Read time 1 minuteLast updated 10 days ago

Definition

public abstract IDevicePerformanceLevelControl PerformanceLevelControl { get; }