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Unity Engine


GetMaxDetailInstancesPerPatch(TerrainData)

Gets the max amount of detail instances per patch allowed on a terrain.
Read time 1 minuteLast updated 10 days ago

Definition

public static int GetMaxDetailInstancesPerPatch(TerrainData terrainData)

Parameters

terrainData

The terrain data object.

Returns

Type

Description

intReturns the max number of detail instances.