GetSpriteMesh(Sprite, bool)
Returns the generated Sprite mesh positions.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Sprites
- Assembly: UnityEditor.CoreModule
public static Vector2[] GetSpriteMesh(Sprite sprite, bool getAtlasData)
Parameters
Returns
Type | Description |
|---|---|
| Vector2[] |