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Unity Engine

Unity Engine

RebindShortcut(string, ShortcutBinding)

Rebinds the shortcut for the given shortcut ID to the given binding in the active profile.
Read time 1 minuteLast updated a month ago

Definition

void RebindShortcut(string shortcutId, ShortcutBinding binding)

Parameters

shortcutId

ID of shortcut to rebind.

New binding of shortcut.

Remarks

Creates a new (or modifies the existing) binding override for the given shortcut ID on the active profile.
Throws
ArgumentNullException
if
shortcutId
is null. Throws
ArgumentException
if
shortcutId
is not available, i.e. when IShortcutManager.GetAvailableShortcutIds does not contain
shortcutId
. Throws
InvalidOperationException
if the active profile is read-only, i.e. when IsReadOnlyProfile returns
true
for IShortcutManager.activeProfileId.