ShowPicker
Open a search item picker window.
Read time 2 minutesLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Search
- Assembly: UnityEditor
ShowPicker(SearchContext, Action<SearchItem, bool>, Action<SearchItem>, Func<SearchItem, bool>, IEnumerable<SearchItem>, string, float, float, float, SearchFlags)
Open a search item picker window.
public static ISearchView ShowPicker(SearchContext context, Action<SearchItem, bool> selectHandler, Action<SearchItem> trackingHandler = null, Func<SearchItem, bool> filterHandler = null, IEnumerable<SearchItem> subset = null, string title = null, float itemSize = 64, float defaultWidth = 650, float defaultHeight = 539, SearchFlags flags = SearchFlags.None)
Parameters
Search context to start with.
Callback invoked when an item is selected.
Callback invoked when an item is clicked without it being the final selection.
Callback invoked to filter search item results to display.
Initial set of items to be searched.
Topic to search.
Initial result view item size.
Initial width of the window.
Initial height of the window.
Options defining how the query is performed.
Returns
Type | Description |
|---|---|
| ISearchView | Creates a new search window. |
ShowPicker(SearchViewState)
Open a Search Picker window.
public static ISearchView ShowPicker(SearchViewState viewState)
Parameters
Search view state used to open the Search Picker window.
Returns
Type | Description |
|---|---|
| ISearchView | Creates a new search window. |
Remarks
This example shows how to open a custom search picker to pick a decal material.
Examples
using UnityEditor;using UnityEditor.Search;using UnityEngine;using UnityEngine.Search;static class Example_SearchService_ShowPicker{ [MenuItem("Examples/SearchService/ShowPicker")] public static void Run() { var context = SearchService.CreateContext("asset", "t:material"); var viewState = new SearchViewState(context, SearchViewFlags.GridView | SearchViewFlags.OpenInBuilderMode | SearchViewFlags.DisableSavedSearchQuery) { windowTitle = new GUIContent("Material Selector"), title = "Material", selectHandler = SelectHandler, trackingHandler = TrackingHandler, position = SearchUtils.GetMainWindowCenteredPosition(new Vector2(600, 400)) }; SearchService.ShowPicker(viewState); } static void SelectHandler(SearchItem searchItem, bool canceled) { Debug.Log($"Selected {searchItem} (canceled: {canceled})"); } static void TrackingHandler(SearchItem searchItem) { Debug.Log($"Tracking {searchItem}"); }}