AddColumn(Vector2, int)
Invoked when the table view need to add a new column at a specific location.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Search
- Assembly: UnityEditor
void AddColumn(Vector2 mousePosition, int activeColumnIndex)
Parameters
Remarks
It is up to the implementation to open a column selector.