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Unity Engine


Action

Unity calls this function when the user accepts an edited name, either by pressing the Enter key or by losing the keyboard input focus.
Read time 1 minuteLast updated 5 days ago

Definition

Action(EntityId, string, string)

Unity calls this function when the user accepts an edited name, either by pressing the Enter key or by losing the keyboard input focus.
Warning
Removed. EndNameEditAction is obsolete. Use AssetCreationEndAction that uses EntityId instead of int for instance IDs.
public override void Action(EntityId entityId, string pathName, string resourceFile)

Parameters

entityId


pathName

The path to the asset.

resourceFile

The resource file string argument passed to ProjectWindowUtil.StartNameEditingIfProjectWindowExists.

Action(int, string, string)

Unity calls this function when the user accepts an edited name, either by pressing the Enter key or by losing the keyboard input focus.
Warning
Removed. EndNameEditAction is obsolete. Use AssetCreationEndAction that uses EntityId instead of int for instance IDs.
public abstract void Action(int instanceId, string pathName, string resourceFile)

Parameters

instanceId

The instance ID of the edited asset.

pathName

The path to the asset.

resourceFile

The resource file string argument passed to ProjectWindowUtil.StartNameEditingIfProjectWindowExists.