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Unity Engine


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Unity Engine


ShowSelector

Opens a modal window to select a Preset.
Read time 3 minutesLast updated 12 days ago

Definition

ShowSelector(Object[], Preset, bool)

Opens a modal window to select a Preset.
public static void ShowSelector(Object[] targets, Preset currentSelection, bool createNewAllowed)

Parameters

targets

The list of objects to which the selected Preset is applied.

currentSelection

The selected Preset when the window is opened. Set to 'null' for no selection.

createNewAllowed

Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.

ShowSelector(Object[], Preset, bool, Action<Preset>, Action<Preset, bool>)

Opens a modal window to select a Preset.
public static void ShowSelector(Object[] targets, Preset currentSelection, bool createNewAllowed, Action<Preset> onSelectionChanged, Action<Preset, bool> onSelectionClosed)

Parameters

targets

The list of objects to which the selected Preset is applied.

currentSelection

The selected Preset when the window is opened. Set to 'null' for no selection.

createNewAllowed

Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.

onSelectionChanged

Callback invoked when the selected Preset is changed. Provides the selected preset as argument.

onSelectionClosed

Callback invoked when the PresetSelector window is closed. Provides as arguments the selected preset and whether or not the selction was cancelled.

ShowSelector(Object, Preset, bool, PresetSelectorReceiver)

OBSOLETE. Opens a modal window to select a Preset.
Warning
Deprecated. The PresetSelectorReceiver is deprecated. Please use ShowSelector(Object[], Preset, bool).
public static void ShowSelector(Object target, Preset currentSelection, bool createNewAllowed, PresetSelectorReceiver eventReceiver)

Parameters

target

Object that identifies the type of Preset asset being selected. The modal window filters the selector view based on this object.

currentSelection

The selected Preset when the window is opened. Set to 'null' for no selection.

createNewAllowed

Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.

The PresetSelectorReceiver instance that the PresetSelector uses to send events.

ShowSelector(PresetType, Preset, bool, PresetSelectorReceiver)

OBSOLETE. Opens a modal window to select a Preset.
Warning
Deprecated. The PresetSelectorReceiver is deprecated. Please use ShowSelector(Object[], Preset, bool).
public static void ShowSelector(PresetType presetType, Preset currentSelection, bool createNewAllowed, PresetSelectorReceiver eventReceiver)

Parameters

presetType

Filters the list of Presets based on a specific PresetType. Use this param to set the PresetType when no target is specified.

currentSelection

The selected Preset when the window is opened. Set to 'null' for no selection.

createNewAllowed

Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.

The PresetSelectorReceiver instance that the PresetSelector uses to send events.

ShowSelector(PresetType, Preset, SerializedProperty, bool)

Opens a modal window to select a Preset from an object field backed by a SerializedProperty.
public static ISearchView ShowSelector(PresetType presetType, Preset currentSelection, SerializedProperty presetProperty, bool createNewAllowed)

Parameters

presetType

Filters the list of Presets based on a specific PresetType.

currentSelection

The selected Preset when the window is opened. Set to 'null' for no selection.

presetProperty

The SerializedProperty behind an ObjectField used to select preset assets.

createNewAllowed

Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.

Returns

Type

Description

ISearchViewReturns the search view.