ShowSelector
Opens a modal window to select a Preset.
Read time 3 minutesLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Presets
- Assembly: UnityEditor
ShowSelector(Object[], Preset, bool)
Opens a modal window to select a Preset.
public static void ShowSelector(Object[] targets, Preset currentSelection, bool createNewAllowed)
Parameters
The list of objects to which the selected Preset is applied.
The selected Preset when the window is opened. Set to 'null' for no selection.
Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.
ShowSelector(Object[], Preset, bool, Action<Preset>, Action<Preset, bool>)
Opens a modal window to select a Preset.
public static void ShowSelector(Object[] targets, Preset currentSelection, bool createNewAllowed, Action<Preset> onSelectionChanged, Action<Preset, bool> onSelectionClosed)
Parameters
The list of objects to which the selected Preset is applied.
The selected Preset when the window is opened. Set to 'null' for no selection.
Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.
Callback invoked when the selected Preset is changed. Provides the selected preset as argument.
Callback invoked when the PresetSelector window is closed. Provides as arguments the selected preset and whether or not the selction was cancelled.
ShowSelector(Object, Preset, bool, PresetSelectorReceiver)
OBSOLETE. Opens a modal window to select a Preset.
public static void ShowSelector(Object target, Preset currentSelection, bool createNewAllowed, PresetSelectorReceiver eventReceiver)
Parameters
Object that identifies the type of Preset asset being selected. The modal window filters the selector view based on this object.
The selected Preset when the window is opened. Set to 'null' for no selection.
Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.
The PresetSelectorReceiver instance that the PresetSelector uses to send events.
ShowSelector(PresetType, Preset, bool, PresetSelectorReceiver)
OBSOLETE. Opens a modal window to select a Preset.
public static void ShowSelector(PresetType presetType, Preset currentSelection, bool createNewAllowed, PresetSelectorReceiver eventReceiver)
Parameters
Filters the list of Presets based on a specific PresetType. Use this param to set the PresetType when no target is specified.
The selected Preset when the window is opened. Set to 'null' for no selection.
Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.
The PresetSelectorReceiver instance that the PresetSelector uses to send events.
ShowSelector(PresetType, Preset, SerializedProperty, bool)
Opens a modal window to select a Preset from an object field backed by a SerializedProperty.
public static ISearchView ShowSelector(PresetType presetType, Preset currentSelection, SerializedProperty presetProperty, bool createNewAllowed)
Parameters
Filters the list of Presets based on a specific PresetType.
The selected Preset when the window is opened. Set to 'null' for no selection.
The SerializedProperty behind an ObjectField used to select preset assets.
Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.
Returns
Type | Description |
|---|---|
| ISearchView | Returns the search view. |