ShouldIncludeInBuild(string)
Determines whether to include a managed plugin in a build.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.PackageManager
- Assembly: UnityEditor.CoreModule
bool ShouldIncludeInBuild(string path)
Parameters
The absolute path of the managed plugin to include or exclude.
Returns
Type | Description |
|---|---|
| bool | Returns true to include the plugin identified by |
Remarks
Predicate invoked during a build to determine whether to include a managed plugin (DLL) in the associated package.