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Unity Engine


minSize

Minimum size of the Overlay.
Read time 1 minuteLast updated 12 days ago

Definition

public Vector2 minSize { get; set; }

Remarks

Overlays can be resized. The minSize variable is the minimum width and height that the Overlay can be resized. This is typically a Vector2(4000,4000). If the axis of both the minSize and maxSize are set to 0, resizing is disabled for that axis.