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Unity Engine


Unregister(Guid, UnityAction<MessageEventArgs>)

Deregisters a registered callback.
Read time 1 minuteLast updated 10 days ago

Definition

public void Unregister(Guid messageId, UnityAction<MessageEventArgs> callback)

Parameters

messageId

Message ID associated with the callback that you wish to deregister.

The Action callback you wish to deregister.

Remarks

Only deregisters the callback that is matched with the given message ID and given Action.