IsChannelServiceStarted()
Checks whether the ChannelService is already started.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEditor.MPE
- Assembly: UnityEditor.CoreModule
public static bool IsChannelServiceStarted()
Returns
Type | Description |
|---|---|
| bool | True if the ChannelService is started. False otherwise. |