GetCustomRowHeight(int, TreeViewItem<TIdentifier>)
Override to control individual row heights.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.IMGUI.Controls
- Assembly: UnityEditor.CoreModule
GetCustomRowHeight(int, TreeViewItem<T>)
protected virtual float GetCustomRowHeight(int row, TreeViewItem<TIdentifier> item)
Parameters
Returns
Type | Description |
|---|---|
| float | Height of row. |
Remarks
Override this method if custom row rects are needed for each row in the TreeView, for example if you have content that can vary in height depending on the content. This method is called internally by the TreeView for each row after BuildRows have been called. If this method is not overridden then the property is used for all rows.
rowHeightThis method should only be overridden if row heights can differ; if all rows have same height then use the property as this is more performant for large data sets.
rowHeightThe heights returned by this method are cached. To update the cache call TreeView<TIdentifier>.RefreshCustomRowHeights().