PrimitiveBoundsHandle
Create a new instance of the PrimitiveBoundsHandle class.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Constructor
- Namespace: UnityEditor.IMGUI.Controls
- Assembly: UnityEditor.CoreModule
PrimitiveBoundsHandle(int)
Create a new instance of the PrimitiveBoundsHandle class.
public PrimitiveBoundsHandle(int controlIDHint)
Parameters
An integer value used to generate consistent control IDs for each control handle on this instance. Avoid using the same value for all of your PrimitiveBoundsHandle instances.
PrimitiveBoundsHandle()
Create a new instance of the PrimitiveBoundsHandle class.
public PrimitiveBoundsHandle()