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Unity Engine


PrimitiveBoundsHandle

Create a new instance of the PrimitiveBoundsHandle class.
Read time 1 minuteLast updated 10 days ago

Definition

PrimitiveBoundsHandle(int)

Create a new instance of the PrimitiveBoundsHandle class.
Warning
Deprecated. Use parameterless constructor instead.
public PrimitiveBoundsHandle(int controlIDHint)

Parameters

controlIDHint

An integer value used to generate consistent control IDs for each control handle on this instance. Avoid using the same value for all of your PrimitiveBoundsHandle instances.

PrimitiveBoundsHandle()

Create a new instance of the PrimitiveBoundsHandle class.
public PrimitiveBoundsHandle()