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Unity Engine


PrimitiveBoundsHandle.Axes

A flag enumeration for specifying which axes on a PrimitiveBoundsHandle object should be enabled.
Read time 1 minuteLast updated 12 days ago

Definition

[Flags]public enum PrimitiveBoundsHandle.Axes

Fields

Value

Description

AllAll axes.
NoneNo axes.
XX-axis (bit 0).
YY-axis (bit 1).
ZZ-axis (bit 2).