zRange
Returns or specifies the range of valid values for angular motion about the z-axis. Defaults to [-180.0, 180.0].
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor.IMGUI.Controls
- Assembly: UnityEditor
public Vector2 zRange { get; set; }
Remarks
The x-value is the lower limit of the range and the y-value is the upper limit of the range.
Additional Resources: JointAngularLimitHandle.zMin, JointAngularLimitHandle.zMax.