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Unity Engine


ClearAll()

Resets all workarounds to the default state.
Read time 1 minuteLast updated 10 days ago

Definition

public void ClearAll()

Remarks

Clears the
enabled
,
disabled
, and
default
lists, then adds all entries from DefaultWorkarounds.DefinedWorkarounds to the
default
list. This restores Unity's automatic workaround detection for all workarounds.