DisableAll()
Moves all defined workarounds to the disabled list.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.HardwareProfiles
- Assembly: UnityEditor.CoreModule
public virtual void DisableAll()
Remarks
Clears both the and lists, then adds all entries from DefaultWorkarounds.DefinedWorkarounds to the list.
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