ScriptableBakedReflectionSystem
Empty implementation of IScriptableBakedReflectionSystem.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Class
- Namespace: UnityEditor.Experimental.Rendering
- Assembly: UnityEditor.CoreModule
- Implements: IScriptableBakedReflectionSystem, IDisposable
public abstract class ScriptableBakedReflectionSystem : IScriptableBakedReflectionSystem, IDisposable
Remarks
Use this class as a base class and override its methods to implement your own ScriptableBakedReflectionSystem.
Properties
Property | Description |
|---|---|
| stageCount | Number of stages of the baking process. |
| stateHashes | The hashes of the current baked state of the ScriptableBakedReflectionSystem. |
Methods
Method | Description |
|---|---|
| BakeAllReflectionProbes | Implement this method to bake all of the loaded reflection probes. |
| Cancel | Cancel the running bake jobs. |
| Clear | Clear the state of ScriptableBakedReflectionSystem. |
| SynchronizeReflectionProbes | Synchronize the baked data with the actual components and rendering settings. |
| Tick | This method is called during the Editor update until the ScriptableBakedReflectionSystem indicates that the baking is complete, with |