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Unity Engine


ImmediateRepaint()

Invoked during the repaint phase.
Read time 1 minuteLast updated 12 days ago

Definition

protected override void ImmediateRepaint()

Remarks

Here it is safe to use any rendering calls using the immediate Graphics api, eg: Graphics.DrawTexture(contentRect, image); Graphics.DrawMesh, etc The current transform matrix is set up so (0,0) correspond to the top-left corner of the element. For IMGUI usage, please use the IMGUIContainer element.