Awake()
This function is called when the Editor script is started.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.AssetImporters
- Assembly: UnityEditor.CoreModule
protected virtual void Awake()
Remarks
Awake is called as the AssetImporterEditor script starts. This happens as the editor is launched and is similar to MonoBehaviour.Awake().
using UnityEngine;using UnityEditor;using UnityEditor.AssetImporters;public class ExampleScript : AssetImporterEditor{ protected override void Awake() { base.Awake(); Debug.Log("Awake"); }}
OnDisable cannot be a co-routine.