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Unity Engine


Awake()

This function is called when the Editor script is started.
Read time 1 minuteLast updated 10 days ago

Definition

protected virtual void Awake()

Remarks

Awake is called as the AssetImporterEditor script starts. This happens as the editor is launched and is similar to MonoBehaviour.Awake().
using UnityEngine;using UnityEditor;using UnityEditor.AssetImporters;public class ExampleScript : AssetImporterEditor{ protected override void Awake() { base.Awake(); Debug.Log("Awake"); }}
OnDisable cannot be a co-routine.