isRecording
Returns true when the recorder is recording. (Read Only)
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public bool isRecording { get; }
Remarks
Is true after the first call of GameObjectRecorder.TakeSnapshot, and is reset to false when GameObjectRecorder.ResetRecording is called.