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Unity Engine

Unity Engine

SetStateMachineTransitions(AnimatorStateMachine, AnimatorTransition[])

Sets the list of all outgoing state machine transitions from given state machine.
Read time 1 minuteLast updated a month ago

Definition

public void SetStateMachineTransitions(AnimatorStateMachine sourceStateMachine, AnimatorTransition[] transitions)

Parameters

sourceStateMachine


The outgoing transitions.