GetBehaviours<T>()
Returns all StateMachineBehaviour that match type T or are derived from T.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public T[] GetBehaviours<T>() where T : StateMachineBehaviour
Returns
Type | Description |
|---|---|
| <T>[] |