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Unity Engine


AddressMode

The addressing mode, defining how textures or gradients behave when being addressed outside their unit range.
Read time 1 minuteLast updated 10 days ago

Definition

public enum AddressMode

Remarks

For more information, refer to work with vector graphics.

Fields

Value

Description

ClampTextures/gradients are clamped on the borders.
MirrorTextures/gradients are repeated with a mirroring pattern.
WrapTextures/gradients are wrapping around with a repeating pattern.