dynamicBodyCount
The expected number of dynamic and kinematic bodies, in the range zero to PhysicsWorld.WorldCapacity.MaxCapacity. Values outside that range are clamped into it.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public int dynamicBodyCount { readonly get; set; }