MaxCapacity
The maximum value allowed for each of the counts. Each count presizes an internal allocation, so this ceiling keeps the memory a single world can reserve up-front to a sane amount.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Field
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public const int MaxCapacity = 65535