OverlapAABB(PhysicsSpace, PhysicsAABB, PhysicsMask, Allocator)
Find PhysicsShape whose AABB overlap the specified AABB. The results indicate PhysicsShape AABB overlap the specified AABB, in no specific order.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public static NativeArray<PhysicsSpace.ProxyResult> OverlapAABB(PhysicsSpace physicsSpace, PhysicsAABB aabb, PhysicsMask categories, Allocator allocator = Allocator.Temp)
Parameters
The PhysicsSpace to query.
The AABB to query.
The categories to query for.
The memory allocator to use for the results. This can only be Allocator.Temp, Allocator.TempJob or Allocator.Persistent.
Returns
Type | Description |
|---|---|
| NativeArray<ProxyResult> | The query results. This NativeArray must be disposed of after use otherwise leaks will occur. The exception to this is if the array is empty. |