Register(Type, Assembly, string, Action)
Registers a lifecycle callback with the lifecycle controller. Called by generated code only.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: Unity.Scripting.LifecycleManagement.CodeGen
- Assembly: Unity.Scripting
public static void Register(Type lifecycleAttributeType, Assembly assembly, string methodFullName, Action callback)